You can also skip a phase if you deal enough damage during the first break. The boss also has 2 types of shields: 1 to Nullify Status and 1 to Reflect Magic. The way the phases go is that for each phase, the boss removes 1 of her weaknesses and then replaces it with a new one. It seems that Spear was the constant which is perfect because I had Spearfishing. I personally don't know if the Weaknesses get randomized, but those are the weaknesses I found from 2 attempts. First off, bring Spearfishing!! As I've mentioned in another section of this guide, it's a great 1v1 tool to break a boss. I actually got hit by this so ended up having to redo the fight. This is a slight bump in difficulty (but definitely manageable) due to a new rage mechanic which makes the boss attack more often. Combined with his Latent Powers, you'll have 3 opportunities to obliterate the boss without much hassle.Īs expected by how mysterious this entire chapter has been, we have a boss fight at the end. On top of using Throné's Divine Skill once the boss breaks, I suggest having Hikari do the same. There are several pieces of equipment that negate Instant Death but unless you've found more than 1, it's equipping them is just a guessing game. I didn't notice anything too gimmicky during the first and third phases other than the usual high-damage attacks, but in the second phase, he transforms into our old friend and gets an attack that can cause Instant Death.
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